KS3 Puzzle 5 python – random dice game

Code / algorithm aim

The finished program should roll a virtual dice between 1 and 6. If the dice is 6 the user wins if it is any other number the user loses.

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Instructions (click to view)

All the code that you need has been given below. Simply organise the code blocks into the correct order so that the code follows the algorithm aim above.

You can organise the blocks by clicking on the arrows on the right hand side to place them above or below the other blocks.