Selection

A decision within a computer program when the program decides to move on based on the results of an event.

Loop

A method used in programming to repeat a set of instructions.

Iteration

The repetition of a block of statements within a computer program.

Debug

The process of finding and correcting programming errors.

Boolean

A data type in computing which only has two possible values, true or false.

Pseudocode

A method of writing up a set of instructions for a computer program using plain English. This is a good…

Flowchart

Also known as a flow diagram. A diagram that shows the step-by-step flow of an algorithm.